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The Templars of Iron are a Successor Chapter of the Iron Hands. These scions of Ferrus Manus are noted for their stern demeanour and ruthless persecution of their foes. This Chapter, along with the Iron Gorgons and the Sanctors of Manus, make up a triumvirate of 3rd Founding Iron Hands' Successors, collectively known as the Frateris Firmitatis ("The Ironclad Brotherhood"). Since their inception, the Templars of Iron have amassed a substantial tally of glorious victories down the millennia. Like their Progenitors, they too, have a hatred of the flesh and share their predilection for replacing parts of their bodies with bionics and cybernetic enhancements. In battle, the Templars are noted for their stoic resolve and stubborn determination to succeed in the face of overwhelming odds, as they fight on without remorse for their foes, or even their own lives.
Most unusual for an Iron Hands Successor Chapter is that the Templars believe that their Primarch, Ferrus Manus, died on the killing fields of Isstvan V. They hold no illusions that he survived the massacre, and feel that such delusional solace is ludicrous at best, and exceptionally naive at worst. They look upon those who cling to the illusion that the Primarch will one day return, as an illogical belief that will never come to fruition. But when fighting alongside their fellow Successor Chapters, the Templars maintain a neutral stance on these personal beliefs, preferring to use their Primarch's death to stoke their bitterness and rage to be used as a implacable weapon against the foes of Mankind.
The Templars of Iron are an Iron Hands Successor Chapter that is notoriously bellicose and bitter. These implacable, conquering battle-brothers utilise the bitterness and rage in their hearts as a potent weapon against their enemies. Ttheir relentless drive and stubbornness in the face of overwhelming odds has garnered the Templars a reputation amongst their fellow Chapters of the Adeptus Astartes.
To understand the origins of the Templars of Iron, one must first know the history of the Iron Hands themselves. Their hidden vitriol stems from the one of the most callous betrayals of the Horus Heresy - the Drop Site Massacre of Isstvan V - which continues to eat at the Chapter's soul, even as they desperately strive to not repeat the failings of their lost Primarch and avoid his fate.
When Ferrus Manus fell upon the black sands of Isstvan V, many of the Iron Hands that witnessed their father's end were driven to stark madness. In their grief and rage, they threw themselves wholesale into the crucible of war, determined to absolve their failure with their own deaths. Yet, it is also well documented that a substantial number of Iron Hands Legionaries managed to extricate themselves from the massacre, and while few made it off the surface, many more had survived the calamitous void ambush of the Traitor Legions' fleet, breaking away and scattering across the stars. Some would form isolationist bands, fighting their own private wars against the Traitors, or refuse any master save their own will. Others, would form a series of ad-hoc, cell-structured forces that slowly cohered into a single loosely knit organisation; a shattered Legion army shot through with elements of other forces that had been wrecked by the base treachery at Isstvan. One of these surviving forces, were the Iron Hands Legionaries of Clan Borrgar. These particular Sons of the Gorgon were notorious even on Medusa for their ruthlessness and were noted for their single-minded elimination of their targets, down to the last man. Following the Horus Heresy, the Iron Hands were driven to despair as they returned to Medusa. This despair soon turned to righteous anger, which became a driving force for the Iron Hands to recover from the trauma of the Drop Site Massacre. With the loss of their Primarch, the Iron Council was established on Medusa to rule in the Primarch's stead. The ruling Iron Fathers established the doctrines and philosophies that would be utilised by the Iron Hands from henceforth, embracing steel over flesh, and purging themselves of emotion and embracing pure logic. This period of restructuring and doctrinal changes came to be known as the Tempering. In the wake of the Heresy and the decrees laid down during the Tempering, the Second Founding soon followed, and the First Founding Legions were divided into separate Chapters in accordance with the Codex Astartes, the seminal work of Ultramarines Primarch Roboute Guilliman.
Though nominally, the Iron Hands accepted the dictates of the Codex, they still held fiercely to certain Medusan traditions which logic alone could not account for. Amongst the most prominent of these was the organisation of the Chapter into clan companies, of which Clan Borrgar was but one. Following this reorganisation of the Chapter, the embittered brethren of Clan Borrgar were unleashed to enact their retribution against the Traitor Legions for their role in their Primarch's death. Their bitterness drove them ever onwards, to exact bloody vengeance upon the Imperium's many foes. There would be no forgiveness for the crimes of the traitors. Thus began the time known in Imperial history as the Scouring. The Iron Hands of Clan Borrgar were determined to extract their pound of flesh from those who had wronged them. But their resentment corroded them daily from within.
The Clan CompaniesEdit
Like their Progenitors, the Templars of Iron are nominally a Codex Astartes-compliant Chapter, comprising ten Clan Companies, one hundred battle-brothers strong. Each is considered a formidable force in their own right. These Clan Companies posses their own unique qualities, serving a different role within the Chapter hierarchy. Though they are all Scions of Ferrus Manus, each utilises different methods in order to achieve their objectives. Those that are promoted and join a new Clan Company will discard their previous clan allegiances. They will consider their new clan their adoptive clan from that day forth, until they die in battle or are promoted to a different Clan Company. Like their fellow Iron Hands Successor Chapters, these clans traditionally maintain certain differences and characteristics that makes them distinctive or unique, though some are more traditional than others. Often these Clan Companies can act as independent separate entities for extended periods of time, though this is only true in regards to some clans, rather than a general rule. Each Clan Company maintains their own hierarchy and are responsible for recruiting and maintaining the required number of battle-brothers to ensure their battle-worthiness. Competitiveness and rivalries often occur between Clan Companies, as they seek to bring their unfettered wrath down upon the foes of the Emperor, and earn glorious victories to be told in the clan sagas maintained by their Chapter's Librarium. It is not unknown for some of these rivalries to turn hostile, and sometimes minor skirmishes will break out between clans. This is highly encouraged by the Iron Fathers of the Chapter, in order to keep the Templars brethren both strong and vigilant in accordance to their Primarch's teachings.
As the Clan Companies are nomadic, they recruit potential Neophytes from the mortal clans of various feral and death worlds of sectors they most frequent whilst out on campaign to stamp out corruption and put potential enemies to the sword. Unlike standard Codex-oriented Chapters, the Templars of Iron utilise 'claves' instead of standard squads. Additionally, their Clan Company Captains are generally referred to as "Iron Lords."
Known Clan CompaniesEdit
Ten Clan Companies are known to comprise the present-day Templars of Iron Chapter, one of which is confirmed to date back to the time of the Great Crusade and Horus Heresy. Each of these Clan Companies maintains the name of an Iron Gorgons Chapter Clan that dates back to the time of their Chapter's inception. Some of these clans no longer exist in the modern 41st Millennium, either dying out through attrition or being lost while on campaign or traveling within the Immaterium. The surviving members are then absorbed by the remaining Clans, until such time, when a new Clan can be raised. The known clans include:
|Veteran Company||Battle Companies|
|Clan Kratos (1st Company)||Clan Thierax (2st Company)||Clan Kurgan (3rd Company)||Clan Marrtok (4th Company)||Clan Dusaan (5th Company)|
- Clan Kratos -
- Clan Thierax -
- Clan Kurgan -
- Clan Marrtok -
- Clan Dusaan - Clan Dusaan was formerly a Clan Company of the ancient Iron Hands Legion during the Great Crusade and Horus Heresy eras. Many managed to survive the calamitous events of Isstvan V and eventually became the core group of veterans of the newly created Chapter during the Templars of Iron's inception in the early 32nd Millennium. The Dusaan Clan's symbol is a Crux Terminatus, an ancient symbol awarded only to those Astartes who have proven their battlefield skills as accomplished veterans - a cog symbol centred within. The battle-brothers of Dussan proudly bear their Clan's icon, in recognition of their long list of glorious deeds since the earliest days of their Progenitor's inception.
|Reserve Companies||Scout Company|
|Clan Charos (6st Company)||Clan Hespros (7st Company)||Clan Tartaros (8rd Company)||Clan Helvetii (9th Company)||Clan Amarth (10th Company)|
- Clan Charos -
- Clan Hespros -
- Clan Tartaros -
- Clan Helvetii -
- Clan Amarth -