This article, New Imperium, was written by Lune Crackham. Please do not edit or 'acquire' this fiction without the writer's permission.
This article, New Imperium, is currently under active construction. The author, Lune Crackham, apologizes for the inconvenience.
"Our deaths mean nothing if the people we fight for suffer and vanish. Understand that we are not like our predecessor ambassador for we are both the angels of death and the harbingers of unity!"
―High Consul Alistair Crackham, to an Eldar ambassador.
The New Imperium is an interstellar human empire, the ultimate authority in Segmentum Solar in the 48th Millennium AD. Led by High Consul Alistair Crackham, the New Imperium is a recently established empire and as a result, it still tries to strengthen its authority on countless planets under its rule, especially on Segmentum Tempestus as it is a Segmentum contested between the New Imperium and Imperial Remnant. The New Imperium is also known for being more tolerant to xenos and mutants than the Imperium of Man.
The New Imperium is established in 550.M48, when the Reformists successfully conquered Holy Terra, now renamed Crimson Terra, and established a new state under the leadership of the High Consul Alistair Crackham.
The New Imperium is led by the Great Council, which consists of the following members:
Lord-General of the Reformed Imperial Guard
Headguard of the Royal Guard
Great Trader of the New Imperial Trade Company (NITC in short)
Grand Admiral of the Reformed Imperial Navy
Chapter Master of the Crimson Guard
The Grand Master of the Officio Assassinorum
The Lead-Pysker of the Nova Astra Telephatica
Representative of the Xeno Imperialis
Representative of the Abhuman Imperialis
Representative of the Mutant Imperialis (who also represent the Navigators)
The High-Fabricator of the Reformed Mechanicum
Master Economistarum of Economistry
Lawbringer of the Justiciars
Ebony Dagger of the Silent Daggers
Representatives of every Sub-Sector under New Imperial Authority
Every member of the Great Council participates in laws decreed by it and votes to that law by representing their ranks or planets. The High Consul is also elected by the Great Council. However, the candidate can be anyone who displays a major act of devotion to the New Imperial cause rather than being anyone who carries a great rank. The greatest example to this is the current, and also the first, High Consul Alistair Crackham as he was elected as the High Consul because of his acts to aid the New Imperial cause, not because he was the Lord Commander of Segmentum Solar as the rest of the Lord Commanders were executed. However, on usual elections, High Consul is elected from the members of the Great Council. Every member is considered equal to each other and shares the same privileges that are a bit more than the normal citizen rights, except the right to vote for laws proposed and elect the High Consul.
However, some of these leaders represent a greater organization within the New Imperium, called Adeptas. Adeptas handle the bureaucratic, diplomatic, commercial and likewise affairs of the New Imperium and works to assure their tasked mission is done properly. However, these Adeptas have limited autonomy within the New Imperium as they are bound to consult with the Great Council on events that may affect the New Imperium greatly. These Adeptas include, but are not limited to:
The Imperius Administratus is the Adepta responsible for the day-to-day administrative and bureaucratic functions of the entire New Imperium. The Imperius Administratus is the largest Adepta. It administrates the New Imperium at almost every bureaucratic level, assessing tithes and taxes, recording and planning. The Imperius Administratus consists of many subdivisions and departments tasked with varying purposes to benefit the New Imperium. At the will of the Great Council, the Imperius Administratus collects the New Imperial tithe, sends out colonists, and catalogues planets. On its own, it administers the day-to-day bureaucratic affairs of the New Imperium. It also includes the Munitorial Department, which is devoted to the general administration, personnel assignment, supply and logistics of the Reformed Imperial Guard, the bulk of the New Imperial Armed Forces. The Munitorial Department has the ultimate responsibility of providing equipment and supplies to all regiments in the field. It is primarily a logistical organisation, like the larger Imperius Admistratus of which it is a part, but while the Imperius Administratus deals with the civilian logistics and bureaucratic responsibilities of running the entire New Imperium, the Munitorial Department deals solely with the military logistics necessary to fight and win the Imperium's wars on behalf of all branches of the Imperial armed forces.
The Militarium is the Adepta that bears the responsibility of raising Reformed Imperial Guard regiments, training Reformed Imperial Guard troopers, transporting troops along with equipment to the theaters of war using the vessels of the Reformed Imperial Navy. The Militarium also has the right to declare war without being forced to vote for it on the Great Council, if there is an Imperium-Wide-Emergency (IWE in short). The Militarum also bears the responsibility of managing the Reformed Imperial Armada. Whether it is the repairing of Ships or ordering the production of new vessels, all is the responsibility of the Militarum.
The Imperius Psychera is the Adepta responsible with managing the New Imperium's network of Astropaths, the Sanctioned Psykers who are responsible for telepathically transmitting faster-than-light messages through the Immaterium, Navigators, who have the unique psychic ability to navigate spacecraft through long distances in the chaotic trans-dimensional eddies of the Warp, and the Pharos devices planted on every Sub-Sector under New Imperial rule. Those Pharos devices cause the planets they are planted in and the surrounding area to be visible to Navigators. As a result of this, the Astronomican is powered with less psychic energy and now can be maintained without psykers to power it. However, The Pharos devices must be maintained with extreme caution and guarded by the best psykers in the New Imperium. That is why they are entombed deep within vaults built to protect them, guarded by the Military under the command of Imperius Psychera, called "Armata Psychera". The Armata Psychera is a force that consists entirely of psyker soldiers who are subjugated to a training so harsh that they can endure solely because of their psychic abilities. The New Imperium collects psykers all around the galaxy, however, it doesn't send them to the Astronomican and in fact, trains them in a special educational center called "Schola Psychera" that trains psykers and places them on the ranks they earn the right to be placed in.
The Reformed Mechanicus is the Adepta responsible with building and maintaining all advanced New Imperial technology, vehicles, starships, weapons of war and equipment. Their Headquarters are on Mars. The Reformed Mechanicus believes that all knowledge in the universe can be changed and must be examined properly to understand it. They believe that technology is only a path to advance mankind and nothing more. The Reformed Mechanicus was formed when only a handful of tech-priests remained loyal to the New Imperium due to the Sacking of Mars. Due to this event, the New Imperial command decided reform the Mechanicus with merging all the Reformist tech priests, Techmarines and Masters of the Forge to rebuild it. Many answered the call, and when the New Imperium was officially formed, each chapter retook half of their techmarines while the rest stayed to continue building the Reformed Mechanicus. Outside of Mars, the Reformed Mechanicus controls all of the Imperium's Forge Worlds, the planets where the production of most of its advanced technological items is done, while the laboratorums, the locations where new technology is researched and existing ones advanced, is controlled by the New Imperium. They are the guardians of technology, the leaders of machinery. However, they are also the teachers of technology and scientists in the New Imperium that are duty-bound to share their knowledge with the worlds under New Imperium's command to ensure their survival. To them, Mankind is in a fallen state from the height of its powers during the Dark Age of Technology, when the secrets of the universe were known to all. It is their honor-bound duty to ensure that Mankind returns to the technological state it once was in.
The Royal Guard are the genetically-engineered super-humans who serve as the guardians of the Emperor's ideals. They are essentially the Emperor's bodyguards, the Royal Guardsmen within the Imperial Palace on Crimson Terra, and they are considered to be the greatest warriors of the Imperium, more powerful than even the Adeptus Astartes. The New Imperium tasks the Royal Guard more than the old Imperium and usually orders their deployment on critical situations. However, the Great Council has agreed to the request of the Royal Guard that no matter what happens, half of them would remain on Crimson Terra. They are among the mightiest warriors in all the Imperium, the praetorians of the Emperor. They stand vigilant outside the brazen doors which seal His holy chamber. However, even though in their vigilant state, the New Imperium also makes active use of them and they are also inspected thoroughly if corruption is suspected.
The Justiciars are the guardians of Code of Judgements, New Imperial Law. It is given to them to maintain order within the New Imperium and they have the right to accuse anyone who disobeys it. The Code of Judgements is however, is meant to provide a general idea about the New Imperial rules and regualtions. It is up to the justiciars to understand them without the help of a book and then judge those who broke it. Wherever a Planetary Governor seeks to abuse his rule, wherever populist unrest seeks to unseat the rightful dominion of the New Imperium, wherever thoughts of personal gain at the expense of the New Imperium's interests crosses the minds of anyone, there you will find the Justiciars, clad in their ceramite armor and weaponry. The Justiciars enforce the New Imperial laws across the New Imperium's domains and a Justiciar possess the right to serve as judge and jury on every Imperial world. However, the authority to execute the accused is not given to them unless the accused is ready or about to commit an act that can damage the New Imperium. The executioners of the traitors within is the Great Council, as they inspect every filed criminal and the judgement of the Justiciars that caught them. In the end, they decide the best course of action based on the judgement of the Justiciar.
The Officio Assassinorum is the Adepta tasked with removing the key leaders of any enemy of the New Imperium as determined by the Great Council, who can even order the execution of the High Consul if all the councilors vote in favor of this act. Officio Assassinorum has the right to stand against this decision because the Grand Master of the Officio Assassinorum is a member of the Great Council and can oppose this task, thus breaking the required unanimity for the task to be carried. Of all the known Adeptas, The Officio Assassinorum is the most covert one known, tasked with execution of key leaders whether they are a threat from outside or inside.
The Mutant Imperialis is the Adepta responsible with protecting the rights given equally to every mutant on the New Imperium, from those who were once discriminated with fervor to the noble Navigators. Even though the Imperius Psychera handles the training of Navigators, it the Mutant Imperialis that ensures they are represented equally. Tensions occur inside the Adepta, but the once strong power and wealth of the navigators now lay in ruins, all taken forcefully by the New Imperium. The ones who survived still serve it with hate, however, they are slowly replaced by the new generation of Navigators, who are trained by the Imperius Psychera to embody what the New Imperium want from them: unwavering loyalty. Navigators are usually the ones who cause unrest in the first place, resisting to earn their rights back, but the New Imperium rules over them with an iron fist, believing that they are a necessary unrest to suffer for a period of time until replaced by a new generation.
The Secundum is the term used to collectively describe both the Xeno Imperialis and Abhuman Imperialis, who are responsible with maintaining the rights of the Xenos and Abhumans living under the banner of the New Imperium. Their existence itself is proof that the New Imperium cares for every citizen under its rule, whether it is a man or xenos.
The Economistry is the Adepta responsible for maintaining the economy of the Imperium, ensuring the New Imperial treasury prospers. Even though their ways are direct and sometimes, they do their jobs properly as the New Imperium has always been on surplus since it was founded. The Economistry also ensures the distribution of the money and gains are made equally among the population.
The Estate Imperium is the Adepta tasked with recording Great Council sessions, mapping the planets and Segmentums under New Imperial rule, maintaining the archives of the New Imperium and many more untold missions to ensure the New Imperium doesn't lose the records of events or its advancement which may result with it decaying if those records are not secured.
The New Imperium, even though more democratic, still upholds the military traditions of the Old Imperium and even takes them further by both taking the support of the citizenry and enhancing its military with xenos citizens.
"Let there be little with strong minds rather than many with weak ones."
―Reformed Imperial Guard Proverb.
Imperial guard has been the primary offensive punch of the Imperium since the 31st Millennium, and the New Imperium continues this tradition since the space marines can't fight on every battlefront and location due to their insufficient numbers. However, the New Imperium maintains a high quality army. Even though it has lower manpower compared to the its Predecessor, the New Imperium pushes the soldiers under its command to their limit, often testing the cadets on the deadliest environments to assure that they master the deployment location of their regiments, as every regiment is stationed on a special location to ensure that authority is unquestioned in that area, even though many soldiers perish in these tests. Because of this, the New Imperium maintains a smaller but more disciplined army compared to the Old Imperium. The Reformed Imperial Guard is led by the Lord-General, but the forces under the direct command of the Lord-General are only the best of them. Instead, the remaining units are led by their Lord Commanders, who are bound to obey the will of the Lord-General unless there is certain evidence of his corruption.
The Reformed Imperial Navy is one of the armed forces of the New Imperium. While the Reformed Imperial Guard represents the Imperium's ground forces, the Imperial Navy is responsible for the fleets of starships that maintain order between the stars and planets in the Imperium. All space and air support provided to the infantry of the Imperial Guard and transporting those Reformed Guardsmen across the galaxy to the Imperium's myriad warzones is their responsibility. The Battle-fleets of the Imperial Navy are constantly engaging threats both inside and outside the New Imperium's borders. The Reformed Imperial Navy also differs from the Old Imperium as the Reformed Imperial Navy is led by the Grand Admiral solely, however, the fleet is divided into multiple forces, called "expeditionary fleets", these minor fleets are led by Naval Masters. Even though the Grand Master is the leader of the Reformed Imperial Navy, the crewmen are bound to obey the command of their Naval Masters first, to stop a crisis if corruption is suspected within the Grand Admiral that can harm the New Imperium, and vice versa.
The Reformed Legio Cybernetica was a sub-branch of the Adeptus Mechanicus which was responsible for deploying fully autonomous Battle-Automatas. However, following the New Imperial Revolution, The Legio Cybernetica was greatly reformed and became an independent organization, even though it still retained most of it's old ties to the Adeptus Mechanicus, for both increasing the combat duties and the support tasks intended to aid Imperial armed forces in the field with peak efficiency. The Legio Cybernetica can trace its lineage to the time before the birth of the Imperium of Man when Mars was an independent empire ruled by the Tech-priests of the Cult Mechanicus. Currently, the Reformed Legio Cybernetica is considered as an elite force of the New Imperium and a well respected one.
When Alistair Crackham renounced his allegiance and joined the New Imperium, many Titan Houses also sided with the infant New Imperium. After Terra was conquered, the New Imperial Command made a declaration stating that titans would be given command under Grand Masters and trained titans would be regrouped according to their types rather than houses. This was approved by Legio Titanica as well, primarily because the Refromist Titan Houses didn't lose anything. However, after the Ransacking of Mars, New Imperium was forced to rebuild the Legio Cybernetica, Legio Titanica and Adeptus Mechanicus because the Iron Hands, once a reformist Adeptus Astartes chapter, renounced their allegiance and betrayed the New Imperium both by convincing the Grand Master of Imperator Class Titans to revolt against the New Imperium and by rescuing the loyalists that survived the Conquest of Titan. During the war, they were tasked with destroying with any survivors that might escape into orbit, but instead they arranged a secret meeting between the Iron Council and Supreme Grand Master Philip Agustus and agreed that they would help the survivors. When the command squad of the Grey Knights, along with most of the loyalist Tech-Priests, managed to escape from Titan, the Iron Hands fleet opened fire on their once allies. Taking advantage of this distraction, the survivors managed to board the Iron Hands' flagship, The Iron Hand. The Iron Hands later on fled to Segmentum Tempestus while the New Imperium was busy retaking the control of the Imperator Class Titans in Titan, who agreed to stall the New Imperium until the Iron Hands successfully managed to pull back. The New Imperium managed to only keep a handful of Imperator Class Titans in its hand after these events, as all the Imperator Class Titans that didn't join the Conquest of Titan had already fled to Segmentum Tempestus. The Reformed Collegia Titanica is organized into 5 patterns, as each pattern represents a Titan class:
"People of the New Imperium! The treasonous act of slavery is from now and on officially illegal! Every citizen is equal under the law and it is this one ideal that strengthens us against this monstrosity!"
―Ulrik De'Noral, former slave and Space Wolf, announcing the abolition of slavery.
Slavery, defined as "A condition in which individuals are owned by others who control where they live and at what they work" within the Imperial Code of Judgements, is illegal within the New Imperium and the law regarding it is strictly enforced by Justiciars. The most well known action of the New Imperium against slavery was the destruction of the planet Obsidia III, planetary capital of the Obsidia Sub-Sector, which had turned into a location categorized as a "Slave Planet". Even though the planet was under the direct control of the New Imperium, it was the New Imperial High Command who ordered the destruction of the planet and commanded that anyone who wasn't wearing a slave collar within the surface to be shot down. Such was the brutality of the New Imperium regarding slavery that even the New Imperial troops stationed on the planet were not spared. This act is considered as the most important example of the hatred against slavery within the New Imperium.